01a00601 |
Set actor 06 (dataDyne Sniper)'s death animation to 01 |
01a00302 |
Set actor 03 (dataDyne Sniper)'s death animation to 02 |
01a00403 |
Set actor 04 (dataDyne Sniper)'s death animation to 03 |
01a00204 |
Set actor 02 (dataDyne Sniper)'s death animation to 04 |
00a70200004000 |
Set property for actor 02 (dataDyne Sniper): 1:00004000 (has special death animation) |
00a70300004000 |
Set property for actor 03 (dataDyne Sniper): 1:00004000 (has special death animation) |
00a70400004000 |
Set property for actor 04 (dataDyne Sniper): 1:00004000 (has special death animation) |
00a70600004000 |
Set property for actor 06 (dataDyne Sniper): 1:00004000 (has special death animation) |
00a70000004000 |
Set property for actor 00 (dataDyne Sniper): 1:00004000 (has special death animation) |
00a70100004000 |
Set property for actor 01 (dataDyne Sniper): 1:00004000 (has special death animation) |
00a70500004000 |
Set property for actor 05 (dataDyne Sniper): 1:00004000 (has special death animation) |
00a70700004000 |
Set property for actor 07 (dataDyne Sniper): 1:00004000 (has special death animation) |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
0004 |
End of function |
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