Villa


00a74b00000400 Set property for actor 4b (dataDyne Shock Trooper): 1:00000400 (hidden)
00a74b00000010 Set property for actor 4b (dataDyne Shock Trooper): 1:00000010 (invincible)
000204 Label 04
0003 Yield
0078012d If difficulty > SA goto 2d
0073002d If objective #1 is complete goto 2d
000104 Go to first 04
00022d Label 2d
0077012d If difficulty < SA goto 2d
0073012d If objective #2 is complete goto 2d
000104 Go to first 04
00022d Label 2d
0073022d If objective #3 is complete goto 2d
000104 Go to first 04
00022d Label 2d
0077022d If difficulty < PA goto 2d
0073032d If objective #4 is complete goto 2d
000104 Go to first 04
00022d Label 2d
0077022d If difficulty < PA goto 2d
0073042d If objective #5 is complete goto 2d
000104 Go to first 04
00022d Label 2d
00a84b00000400 Unset property for actor 4b (dataDyne Shock Trooper): 1:00000400 (hidden)
00a84b00000010 Unset property for actor 4b (dataDyne Shock Trooper): 1:00000010 (invincible)
0005fd0000 Assign function 0000 - Idle to $self and advance frame
0004 End of function

Invocations

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