000258 |
Label 58 |
0003 |
Yield |
01132d |
If pre-recorded camera movement is still running goto 2d |
00002e |
Go to next 2e |
00022d |
Label 2d |
000158 |
Go to first 58 |
00022e |
Label 2e |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
000204 |
Label 04 |
0003 |
Yield |
000206 |
Label 06 |
008441 |
Set action block variable to value 65 |
00028d |
Label 8d |
0003 |
Yield |
00a300000200010e |
If flag #10 (Objective complete: Kill Skedar King.) is true goto 0e |
00880106 |
If action block variable < 1 goto 06 |
00c65cff00790407000002008e |
Spawn actor at pad 0079 with function 0407 - Init Skedar near first king then goto 8e |
00c65cff007d0407000002008e |
Spawn actor at pad 007d with function 0407 - Init Skedar near first king then goto 8e |
00c65cff00830407000002008e |
Spawn actor at pad 0083 with function 0407 - Init Skedar near first king then goto 8e |
00c65cff00850407000002008e |
Spawn actor at pad 0085 with function 0407 - Init Skedar near first king then goto 8e |
00018d |
Go to first 8d |
00028e |
Label 8e |
00b54352454154454420310a00 |
// CREATED 1 |
0003 |
Yield |
008701 |
Subtract value 1 from action block variable |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0145 |
Set actor AI |
0146 |
Set actor AI |
015205022d |
If something to do with spawning goto 2d |
00018d |
Go to first 8d |
00022d |
Label 2d |
00b6 |
Reset and start cycle counter |
000208 |
Label 08 |
0003 |
Yield |
00a300000200010e |
If flag #10 (Objective complete: Kill Skedar King.) is true goto 0e |
00b553515541442046554c4c0a00 |
// SQUAD FULL |
015203012e |
If something to do with spawning goto 2e |
00bd00003c2d |
If cycle counter > 60 (1.0 secs) goto 2d |
00022e |
Label 2e |
00bd0002582d |
If cycle counter > 600 (10.0 secs) goto 2d |
000108 |
Go to first 08 |
00022d |
Label 2d |
015205022d |
If something to do with spawning goto 2d |
00018d |
Go to first 8d |
00022d |
Label 2d |
000108 |
Go to first 08 |
000206 |
Label 06 |
00020e |
Label 0e |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0145 |
Set actor AI |
0146 |
Set actor AI |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
0004 |
End of function |
Wait for cinema to finish
Set $var to 65
Spawn a Skedar and subtract 1 from $var
When $var is 0 or first king is dead, function stops