WAR!


000258 Label 58
0003 Yield
01132d If pre-recorded camera movement is still running goto 2d
00002e Go to next 2e
00022d Label 2d
000158 Go to first 58
00022e Label 2e
0003 Yield
0003 Yield
0003 Yield
0003 Yield
0003 Yield
000204 Label 04
0003 Yield
000206 Label 06
008441 Set action block variable to value 65
00028d Label 8d
0003 Yield
00a300000200010e If flag #10 (Objective complete: Kill Skedar King.) is true goto 0e
00880106 If action block variable < 1 goto 06
00c65cff00790407000002008e Spawn actor at pad 0079 with function 0407 - Init Skedar near first king then goto 8e
00c65cff007d0407000002008e Spawn actor at pad 007d with function 0407 - Init Skedar near first king then goto 8e
00c65cff00830407000002008e Spawn actor at pad 0083 with function 0407 - Init Skedar near first king then goto 8e
00c65cff00850407000002008e Spawn actor at pad 0085 with function 0407 - Init Skedar near first king then goto 8e
00018d Go to first 8d
00028e Label 8e
00b54352454154454420310a00 // CREATED 1
0003 Yield
008701 Subtract value 1 from action block variable
0003 Yield
0003 Yield
0003 Yield
0003 Yield
0003 Yield
0003 Yield
0003 Yield
0003 Yield
0003 Yield
0003 Yield
0145 Set actor AI
0146 Set actor AI
015205022d If something to do with spawning goto 2d
00018d Go to first 8d
00022d Label 2d
00b6 Reset and start cycle counter
000208 Label 08
0003 Yield
00a300000200010e If flag #10 (Objective complete: Kill Skedar King.) is true goto 0e
00b553515541442046554c4c0a00 // SQUAD FULL
015203012e If something to do with spawning goto 2e
00bd00003c2d If cycle counter > 60 (1.0 secs) goto 2d
00022e Label 2e
00bd0002582d If cycle counter > 600 (10.0 secs) goto 2d
000108 Go to first 08
00022d Label 2d
015205022d If something to do with spawning goto 2d
00018d Go to first 8d
00022d Label 2d
000108 Go to first 08
000206 Label 06
00020e Label 0e
0003 Yield
0003 Yield
0003 Yield
0003 Yield
0003 Yield
0145 Set actor AI
0146 Set actor AI
0005fd0000 Assign function 0000 - Idle to $self and advance frame
0004 End of function

Invocations

  • Started automatically

Comments

Wait for cinema to finish
Set $var to 65
Spawn a Skedar and subtract 1 from $var

When $var is 0 or first king is dead, function stops