000258 |
Label 58 |
0003 |
Yield |
01132d |
If pre-recorded camera movement is still running goto 2d |
00002e |
Go to next 2e |
00022d |
Label 2d |
000158 |
Go to first 58 |
00022e |
Label 2e |
0003 |
Yield |
000204 |
Label 04 |
0003 |
Yield |
00a3000002000106 |
If flag #10 (Objective complete: Kill Skedar King.) is true goto 06 |
000104 |
Go to first 04 |
000206 |
Label 06 |
008432 |
Set action block variable to value 50 |
00028d |
Label 8d |
0003 |
Yield |
00a300000400010e |
If flag #11 (Objective complete: Kill Skedar King 2.) is true goto 0e |
00880106 |
If action block variable < 1 goto 06 |
00c65cff008e0408000002108e |
Spawn actor at pad 008e with function 0408 - Init Skedar near second king then goto 8e |
00c65cff00900408000002108e |
Spawn actor at pad 0090 with function 0408 - Init Skedar near second king then goto 8e |
00c65cff008f0408000002108e |
Spawn actor at pad 008f with function 0408 - Init Skedar near second king then goto 8e |
00c65cff00910408000002108e |
Spawn actor at pad 0091 with function 0408 - Init Skedar near second king then goto 8e |
00018d |
Go to first 8d |
00028e |
Label 8e |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
008701 |
Subtract value 1 from action block variable |
0145 |
Set actor AI |
0146 |
Set actor AI |
015203032d |
If something to do with spawning goto 2d |
00018d |
Go to first 8d |
00022d |
Label 2d |
00b6 |
Reset and start cycle counter |
000208 |
Label 08 |
0003 |
Yield |
00a300000400010e |
If flag #11 (Objective complete: Kill Skedar King 2.) is true goto 0e |
00bd0003842d |
If cycle counter > 900 (15.0 secs) goto 2d |
000108 |
Go to first 08 |
00022d |
Label 2d |
015203032d |
If something to do with spawning goto 2d |
00018d |
Go to first 8d |
00022d |
Label 2d |
000108 |
Go to first 08 |
000206 |
Label 06 |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0003 |
Yield |
0145 |
Set actor AI |
0146 |
Set actor AI |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
00020e |
Label 0e |
0005fd0000 |
Assign function 0000 - Idle to $self and advance frame |
0004 |
End of function |
Wait for cinema to end
Wait for first king dead
Spawn up to 50 Skedar
Stop when king 2 is dead