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GE/PD Function Explorer
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Skedar (mp)
Surface 1
Overview
Functions
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0408 - Path 07
0401 - Path 00
0402 - Path 01
0403 - Path 02
0404 - Path 03
0405 - Path 04
0406 - Path 05
0407 - Path 06
0408 - Path 07
0409 - Path 08
040a - Path 09
040b - Path 0A
040c - Path 0B
040d - Path 0C
040e - Path 0D
040f - Path 0E
0410 - Path 0F
0412 - Take a shot
0413 - Walk to Bond
0414 - Init actor 04
0415 - Init actor 05
0416 - Init actor 06
0417 - Init actor 07
0418 - Init spawned guard
0419 - General guard
041a - Init sniper guard
041b - Sniper guard
041c - Patrolling guard
041d - Init actor 08
041e - Init actor 09
041f - Init actor 0A
0420 - Init actor 0B
0421 - Init spawned armored double Klobb guard
0422 - Double Klobb guard
0423 - Bond intro animation
0424 - Bond in outro
1000 - Update target pads
1001 - Spawn actor 04
1002 - Spawn actor 05
1003 - Spawn actor 06
1004 - Spawn actor 07
1005 - Console
1006 - Manage spawning
1007 - Spawn actors 08-0B
1008 - Alarm on door open
1009 - Check for level end
100a - Play grate landing noise
100a - Play grate landing noise
Next »
2007
Activate path 07
05fd041c
Assign function
041c - Patrolling guard
to $self and advance frame
04
End of function
Invocations
Initial function for actor 1c (Siberian Special Forces)
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